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MP_vZipline
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Function Definitions
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MP_ExitZipline
MP_InitiateZipline
MP_UsingZipline
OnTriggerEnter
OnTriggerExit
OnTriggerStay
void MP_ExitZipline()
Sets the animation, rigidbody settings, and calls the NetworkOnZiplineExit RPC for all networked players.
| Expose Value |
Overrideable |
Returns |
| private |
False |
Does not return anything |
No parameters
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void MP_InitiateZipline(Collider other)
Sets the animation clip, rigidbody settings, and calls the NetworkOnZiplineEnter RPC for all networked players.
| Expose Value |
Overrideable |
Returns |
| private |
False |
Does not return anything |
| Parameter Name |
Description |
| other |
*No found decription |
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void MP_UsingZipline(Collider other)
Calls the NetworkOnZiplineUsing RPC for all networked players.
| Expose Value |
Overrideable |
Returns |
| private |
False |
Does not return anything |
| Parameter Name |
Description |
| other |
*No found decription |
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private void OnTriggerEnter(Collider other)
Only called by the owner player. Calls the MP_InitiateZipline function.
| Expose Value |
Overrideable |
Returns |
| private |
False |
Does not return anything |
| Parameter Name |
Description |
| other |
*No found decription |
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private void OnTriggerExit(Collider other)
Only called by the owner player. Calls the MP_ExitZipline function.
| Expose Value |
Overrideable |
Returns |
| private |
False |
Does not return anything |
| Parameter Name |
Description |
| other |
*No found decription |
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private void OnTriggerStay(Collider other)
Only called by the owner player. Calls MP_InitiateZipline, MP_ExitZipline, or MP_UsingZipline based on the current stat of the owner player.
| Expose Value |
Overrideable |
Returns |
| private |
False |
Does not return anything |
| Parameter Name |
Description |
| other |
*No found decription |
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