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MP_vZipline

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Function Definitions

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MP_ExitZipline
MP_InitiateZipline
MP_UsingZipline
OnTriggerEnter
OnTriggerExit
OnTriggerStay


void MP_ExitZipline()

Sets the animation, rigidbody settings, and calls the NetworkOnZiplineExit RPC for all networked players.

Expose Value Overrideable Returns
private False Does not return anything

No parameters

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void MP_InitiateZipline(Collider other)

Sets the animation clip, rigidbody settings, and calls the NetworkOnZiplineEnter RPC for all networked players.

Expose Value Overrideable Returns
private False Does not return anything
Parameter Name Description
other *No found decription

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void MP_UsingZipline(Collider other)

Calls the NetworkOnZiplineUsing RPC for all networked players.

Expose Value Overrideable Returns
private False Does not return anything
Parameter Name Description
other *No found decription

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private void OnTriggerEnter(Collider other)

Only called by the owner player. Calls the MP_InitiateZipline function.

Expose Value Overrideable Returns
private False Does not return anything
Parameter Name Description
other *No found decription

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private void OnTriggerExit(Collider other)

Only called by the owner player. Calls the MP_ExitZipline function.

Expose Value Overrideable Returns
private False Does not return anything
Parameter Name Description
other *No found decription

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private void OnTriggerStay(Collider other)

Only called by the owner player. Calls MP_InitiateZipline, MP_ExitZipline, or MP_UsingZipline based on the current stat of the owner player.

Expose Value Overrideable Returns
private False Does not return anything
Parameter Name Description
other *No found decription

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