MP_vGenericAction
Function Definitions
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EndAction
ResetActionState
ResetTriggerSettings
TriggerAnimation
protected override void EndAction()
Calls
GenericAction_EndActionRPC which will have the network player end its action when the owner player does.
| Expose Value | Overrideable | Returns |
|---|---|---|
| protected | True | Does not return anything |
No parameters
public override void ResetActionState()
Calls
AnimatorActionStateRPC which will have the network player reset ther action stat when the owner player does.
| Expose Value | Overrideable | Returns |
|---|---|---|
| public | True | Does not return anything |
No parameters
public override void ResetTriggerSettings()
Calls the
AnimatorActionStateRPC which will have the network player follow the action stat of the owner player.
| Expose Value | Overrideable | Returns |
|---|---|---|
| public | True | Does not return anything |
No parameters
public override void TriggerAnimation()
Is used to call
AnimatorActionStateRPC which will have the network player mimic the action stats of the owner player.
| Expose Value | Overrideable | Returns |
|---|---|---|
| public | True | Does not return anything |
No parameters