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MP_vGenericAction

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Function Definitions

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EndAction
ResetActionState
ResetTriggerSettings
TriggerAnimation


protected override void EndAction()

Calls GenericAction_EndAction RPC which will have the network player end its action when the owner player does.

Expose Value Overrideable Returns
protected True Does not return anything

No parameters

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public override void ResetActionState()

Calls AnimatorActionState RPC which will have the network player reset ther action stat when the owner player does.

Expose Value Overrideable Returns
public True Does not return anything

No parameters

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public override void ResetTriggerSettings()

Calls the AnimatorActionState RPC which will have the network player follow the action stat of the owner player.

Expose Value Overrideable Returns
public True Does not return anything

No parameters

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public override void TriggerAnimation()

Is used to call AnimatorActionState RPC which will have the network player mimic the action stats of the owner player.

Expose Value Overrideable Returns
public True Does not return anything

No parameters

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