AI_MP_ShooterWeapon
Function Definitions
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public virtual void SendNetworkShot()
Send the ‘Shoot’ trigger over the network and tells the other network versions of this object to play their weapon fire function.
| Expose Value | Overrideable | Returns |
|---|---|---|
| public | True | Does not return anything |
No parameters
protected override void Start()
Find the parent MP_vAIShooterManager component. Also makes sure this weapon has a valid vShooterWeapon component. Finally, makes sure the root transform has a photon view.
| Expose Value | Overrideable | Returns |
|---|---|---|
| protected | True | Does not return anything |
No parameters