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AI_MP_ShooterWeapon

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Function Definitions

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SendNetworkShot
Start


public virtual void SendNetworkShot()

Send the ‘Shoot’ trigger over the network and tells the other network versions of this object to play their weapon fire function.

Expose Value Overrideable Returns
public True Does not return anything

No parameters

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protected override void Start()

Find the parent MP_vAIShooterManager component. Also makes sure this weapon has a valid vShooterWeapon component. Finally, makes sure the root transform has a photon view.

Expose Value Overrideable Returns
protected True Does not return anything

No parameters

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