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Free Unity C# Script library used to make a full Unity3d game.


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WeaponManagerNew

Description:

File has no description.

Variables:

List of variables that you can modify in the inspector.

Access Name Type Default Value Description
private GameObject[] equipedWeapons   GameObject[2] No description.
private GameObject[] availableWeapons   no default No description.
private GameObject[] dropWeapons   no default No description.
private cycleWeaponWait float 0.25f No description.
private dropWeaponWait float 2.00f No description.
private dropPosition Transform no default No description.
private ignoreSlot1 bool false No description.
private replaceWeapons bool true No description.
public canEquipWeapons bool true No description.
private invFullMsg string first.” No description.
public GetCurrentEquippedWeapon() { GameObject no default No description.
public FindOpenSlot() { int no default No description.