Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
| Access | Name | Type | Default Value | Description |
|---|---|---|---|---|
| private | Direction basedOnDireaction | [SerializeField] | Direction.Forward | No description. |
| public | sightLine | LineRenderer | no default | No description. |
| public | startPosition | Transform | no default | No description. |
| public | playerFire | PlayerFire | no default | No description. |
| public | segmentCount | int | 20 | No description. |
| public | segmentScale | float | 1 | No description. |
| public | hitObject { get { return _hitObject } } | Collider | no default | No description. |
| public | fireStrength | float | 500f | No description. |
| public | ForceDirection() | Vector3 | no default | No description. |