Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
| Access | Name | Type | Default Value | Description |
|---|---|---|---|---|
| private | sceneIndexOrNameToLoad | string | “1” | No description. |
| private | objectNameToTravelTo | string | ”” | No description. |
| private | loadImage | Texture2D | null | No description. |
| private | loadingTitle | string | null | No description. |
| private | loadingDesc | string[] | null | No description. |
| private | loadingMusic | AudioClip | null | No description. |
| private | locked | bool | false | No description. |
| private | lockedMessage | string | “Locked” | No description. |
| private | successMessage | string | ”” | No description. |
| private | managerLockedName | string | ”” | No description. |
| private | managerSetStateOnUnlock | bool | false | No description. |
| private | itemId | int | 9999999 | No description. |
| private | itemType | ItemType | ItemType.Consumable | No description. |
| private | destroyItemOnUse | bool | false | No description. |
| private | unlockSoundSource | AudioSource | null | No description. |
| private | unlockSound | AudioClip | null | No description. |
| private | lockSound | AudioClip | null | No description. |
| private | audioVolume | float | 1f | No description. |