Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
private | sceneIndexOrNameToLoad | string | “1” | No description. |
private | objectNameToTravelTo | string | ”” | No description. |
private | loadImage | Texture2D | null | No description. |
private | loadingTitle | string | null | No description. |
private | loadingDesc | string[] | null | No description. |
private | loadingMusic | AudioClip | null | No description. |
private | locked | bool | false | No description. |
private | lockedMessage | string | “Locked” | No description. |
private | successMessage | string | ”” | No description. |
private | managerLockedName | string | ”” | No description. |
private | managerSetStateOnUnlock | bool | false | No description. |
private | itemId | int | 9999999 | No description. |
private | itemType | ItemType | ItemType.Consumable | No description. |
private | destroyItemOnUse | bool | false | No description. |
private | unlockSoundSource | AudioSource | null | No description. |
private | unlockSound | AudioClip | null | No description. |
private | lockSound | AudioClip | null | No description. |
private | audioVolume | float | 1f | No description. |