Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
| Access | Name | Type | Default Value | Description |
|---|---|---|---|---|
| public | ParameterType {Boolean, Float, Int, String, Vector3, AudioClip, GameObject} | enum | no default | No description. |
| public | ParameterType | ParameterType.Boolean | No description. | |
| public | param | string | ”” | No description. |
| public | param | Vector3 | Vector3.zero | No description. |
| public | paramConvertToVector3 | Transform | null | No description. |
| public | clip | AudioClip | null | No description. |
| public | gameObject | GameObject | null | No description. |
| public | name | string | ”” | No description. |
| public | delay | float | 0.0f | No description. |
| public | enableObject | GameObject | null | No description. |
| public | disableObject | GameObject | null | No description. |
| public | destroyObject | GameObject | null | No description. |
| public | destroyWithName | string | ”” | No description. |
| public | destroyWithTag | string | ”” | No description. |
| public | destroyThis | bool | false | No description. |
| public | spawnObject | GameObject | null | No description. |
| public | spawnLocation | Transform | null | No description. |
| public | gameManagerVarToSet | string | null | No description. |
| public | setVarTo | string | null | No description. |
| public | useThisObject | bool | false | No description. |
| public | tagOfHolder | string | null | No description. |
| public | nameOfHolder | string | null | No description. |
| public | Component | string | null | No description. |
| public | componentFunction | string | null | No description. |
| public | componentEnabled | bool | true | No description. |
| public | parameters | EventParams[] | null | No description. |
| public | other | UnityEvent | no default | No description. |
| public | triggerForPlayerOnly | bool | false | No description. |
| public | triggerOnceOnly | bool | true | No description. |
| public | triggerOnceOnSuccess | bool | false | No description. |
| public | triggerForTagOnly | string | ”” | No description. |
| public | triggerForNameOnly | string | ”” | No description. |
| private | TypeOfEvent | eventType | eventType.Delayed | No description. |
| private | refresh_type | refreshType | refreshType.FixedUpdate | No description. |
| private | delay | float | 2.0f | No description. |
| private | button | string | “Action” | No description. |
| private | varType | fieldType | fieldType.Boolean | No description. |
| private | varname | string | ”” | No description. |
| private | additionalVars | string[] | null | No description. |
| private | varSetTo | string | ”” | No description. |
| private | onlyAllowIfVarSet | bool | false | No description. |
| private | performCheckOnUpdate | bool | false | No description. |
| private | actionsToTake | EventAction[] | no default | No description. |
| private | debugEventCall | bool | false | No description. |
| private | debugVarCheck | bool | false | No description. |
| private | callEvent | bool | false | No description. |
| private | debugParams | bool | false | No description. |