Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
public | ParameterType {Boolean, Float, Int, String, Vector3, AudioClip, GameObject} | enum | no default | No description. |
public | ParameterType | ParameterType.Boolean | No description. | |
public | param | string | ”” | No description. |
public | param | Vector3 | Vector3.zero | No description. |
public | paramConvertToVector3 | Transform | null | No description. |
public | clip | AudioClip | null | No description. |
public | gameObject | GameObject | null | No description. |
public | name | string | ”” | No description. |
public | delay | float | 0.0f | No description. |
public | enableObject | GameObject | null | No description. |
public | disableObject | GameObject | null | No description. |
public | destroyObject | GameObject | null | No description. |
public | destroyWithName | string | ”” | No description. |
public | destroyWithTag | string | ”” | No description. |
public | destroyThis | bool | false | No description. |
public | spawnObject | GameObject | null | No description. |
public | spawnLocation | Transform | null | No description. |
public | gameManagerVarToSet | string | null | No description. |
public | setVarTo | string | null | No description. |
public | useThisObject | bool | false | No description. |
public | tagOfHolder | string | null | No description. |
public | nameOfHolder | string | null | No description. |
public | Component | string | null | No description. |
public | componentFunction | string | null | No description. |
public | componentEnabled | bool | true | No description. |
public | parameters | EventParams[] | null | No description. |
public | other | UnityEvent | no default | No description. |
public | triggerForPlayerOnly | bool | false | No description. |
public | triggerOnceOnly | bool | true | No description. |
public | triggerOnceOnSuccess | bool | false | No description. |
public | triggerForTagOnly | string | ”” | No description. |
public | triggerForNameOnly | string | ”” | No description. |
private | TypeOfEvent | eventType | eventType.Delayed | No description. |
private | refresh_type | refreshType | refreshType.FixedUpdate | No description. |
private | delay | float | 2.0f | No description. |
private | button | string | “Action” | No description. |
private | varType | fieldType | fieldType.Boolean | No description. |
private | varname | string | ”” | No description. |
private | additionalVars | string[] | null | No description. |
private | varSetTo | string | ”” | No description. |
private | onlyAllowIfVarSet | bool | false | No description. |
private | performCheckOnUpdate | bool | false | No description. |
private | actionsToTake | EventAction[] | no default | No description. |
private | debugEventCall | bool | false | No description. |
private | debugVarCheck | bool | false | No description. |
private | callEvent | bool | false | No description. |
private | debugParams | bool | false | No description. |