Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
private | delayAIStart | float | 0 | No description. |
private | meleeAttackDistance | float | 4.0f | No description. |
private | fieldOfView | float | 145f | No description. |
private | sightDistance | float | 50f | No description. |
private | wanderPointTag | string | ”” | No description. |
private | minScreamTime | float | 5.0f | No description. |
private | maxScreamTime | float | 15.0f | No description. |
private | screamCamShakeDist | float | 10.0f | No description. |
private | shakeAmount | float | 5.0f | No description. |
private | shakeTime | float | 2.0f | No description. |
private | screamClip | AudioClip[] | no default | No description. |
private | audioSource | AudioSource | no default | No description. |
private | attackSounds | AudioClip[] | no default | No description. |
private | maxDamage | float | 25 | No description. |
private | minDamage | float | 15 | No description. |
private | alwaysMaxDamage | bool | false | No description. |
private | groundHitVFX | GameObject | no default | No description. |