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Free Unity C# Script library used to make a full Unity3d game.


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Health

Description:

File has no description.

Variables:

List of variables that you can modify in the inspector.

Access Name Type Default Value Description
public anims Animator[] null No description.
public deathNumbers float[] null No description.
public ragdollDeath bool true No description.
public delayRagdollEffects float 0.0f No description.
public parentCameraOnDeath Transform null No description.
public displayEffects bool true No description.
public SplatterEffects RainCameraController null No description.
public BloodCorners RainCameraController null No description.
public guiOnHit Texture2D null No description.
public guiFadeSpeed float 2.0f No description.
public lastDamager GameObject null No description.
public health float 100.0f No description.
public maxHealth float 100.0f No description.
public regeneration float 0.0f No description.
public player Camera null No description.
public changeTagInChildren bool false No description.
public changeLayerInChildren bool true No description.
public changeTagOnDeath string “Untagged” No description.
public changeLayerOnDeath string “Dead” No description.
public destroyOnDeath bool false No description.
public destroyWait float 120.0f No description.
public eventsOnDeath UnityEvent no default No description.
public OnDamaged UnityEvent no default No description.
public volume float 0.5f No description.
public audioSource AudioSource null No description.
public hitSounds AudioClip[] null No description.
public gainHealthSounds AudioClip[] null No description.
public deathSounds AudioClip[] null No description.
public showHealth bool false No description.
public detectDirHit bool false No description.
public applyDamage bool false No description.
public applyHealth bool false No description.
private isPlayer bool false No description.
private baseSettings HealthSettings no default No description.
private ui HealthUI no default No description.
private animations HealthAnimators no default No description.
private sounds HealthSounds no default No description.
private memory HealthMemory no default No description.
private debugging HealthDebugging no default No description.
public GetHealth() { float no default No description.
public GetRegeneration() { float no default No description.
public GetMaxHealth() float no default No description.
public GetLastDamager() GameObject no default No description.