Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
| Access | Name | Type | Default Value | Description |
|---|---|---|---|---|
| public | name | string | ”” | No description. |
| public | number | int | 0 | No description. |
| public | volume | float | 1.0f | No description. |
| public | footstepSounds | AudioClip[] | null | No description. |
| public | landingSounds | AudioClip[] | null | No description. |
| public | bodyfallSounds | AudioClip[] | null | No description. |
| private | noSounds | bool | false | No description. |
| private | materialList | KeyMaterialList[] | no default | No description. |
| private | objectHeight | float | 1.0f | No description. |
| private | positionAdjust | Vector3 | 0) | No description. |
| private | audioSource | AudioSource | no default | No description. |
| private | useOverrideVolume | bool | false | No description. |
| public | overrideVolume | float | 1.0f | No description. |
| private | debugSurface | bool | false | No description. |
| private | debugHeight | bool | false | No description. |
| private | debugDrawRayCasts | bool | false | No description. |