Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
public | fieldOfView | float | 130f | No description. |
public | visualRange | float | 15.0f | No description. |
public | eyes | Transform | null | No description. |
public | crouch | Transform | null | No description. |
public | coverEndEdgeDistance | float | 0.25f | No description. |
public | coverDetectDistance | float | 0.75f | No description. |
public | susiciousReactionTime | float | 0.2f | No description. |
public | hostileReactionTime | float | 0.4f | No description. |
public | susiciousResetTime | float | 2.0f | No description. |
public | hostileResetTime | float | 4.0f | No description. |
public | searchRadius | float | 15.0f | No description. |
public | stopSearchingAfter | float | 5.0f | No description. |
public | visualCheckEveryXFrames | int | 3 | No description. |
public | climbLayer | string | “Climb” | No description. |
public | climbResetTime | float | 1.0f | No description. |
public | walkTurningSpeed | float | 1.0f | No description. |
public | runTurningSpeed | float | 2.0f | No description. |
public | runSpeed | float | 4.0f | No description. |
public | walkSpeed | float | 2.0f | No description. |
public | vaultSpeed | float | 0.5f | No description. |
public | waypoints | GameObject[] | no default | No description. |
public | waypointType | WaypointType | WaypointType.Loop | No description. |
public | calmToSuspiciousWait | float | 1.0f | No description. |
public | ccAdjustSpeed | float | 1.3f | No description. |
public | ccDistance | float | 1.5f | No description. |
public | ccOrigin | Transform | null | No description. |
public | reloadSpeed | float | 3.0f | No description. |
public | fireSpeed | float | 1.0f | No description. |
public | meleeDistance | float | 2.0f | No description. |
public | shotDistance | float | 15.0f | No description. |
public | moveEveryXAttacks | int | 1 | No description. |
public | moveRadius | float | 3.0f | No description. |
public | type | CombatType | CombatType.Melee | No description. |
public | meleeNumbers | float[] | null | No description. |
public | shotNumbers | float[] | null | No description. |
public | advanceAfterDamageTime | float | 3.0f | No description. |
public | coverTags | string[] | null | No description. |
public | showFOV | bool | false | No description. |
public | showDetections | bool | false | No description. |
public | showAIState | bool | false | No description. |
public | currentState | AIStates | AIStates.Calm | No description. |
public | forceAIState | bool | false | No description. |
public | setState | AIStates | AIStates.Calm | No description. |
public | showWaypointPath | bool | false | No description. |
public | showMeleeDistance | bool | false | No description. |
public | showShotDistance | bool | false | No description. |
public | attackNumber | float | no default | No description. |
public | showCCDistance | bool | false | No description. |
public | showCCPoints | bool | false | No description. |
public | triggerDamage | bool | false | No description. |
public | showCurrentEnemyLocation | bool | false | No description. |
public | showSearchRadius | bool | false | No description. |
public | showSelectedCover | bool | false | No description. |
public | showCoverDetectors | bool | false | No description. |
public | coverPosition | Vector3 | Vector3.zero | No description. |
public | target | GameObject | null | No description. |
public | enemyTags | string[] | null | No description. |
public | senses | Senses | no default | No description. |
public | movement | Movement | no default | No description. |
public | combat | Combat | no default | No description. |
public | updateEveryFrame | int | 10 | No description. |
public | debugSettings | Debugging | null | No description. |
public | currentState | AIStates | AIStates.Calm | No description. |
public | _attack_number | float | 0.0f | No description. |
public | takenDamage | bool | false | No description. |
public | inStandingCover | bool | false | No description. |
public | inCrouchCover | bool | false | No description. |
public | endLeftCover | bool | false | No description. |
public | endRightCover | bool | false | No description. |
public | hlController | HeadLookController | null | No description. |
public | leader | GameObject | null | No description. |
public | followPosition | Vector3 | Vector3.zero | No description. |
public | ccLeft | GameObject | null | No description. |
public | ccRight | GameObject | null | No description. |
public | vaulting | bool | false | No description. |
public | climbing | bool | false | No description. |