Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
| Access | Name | Type | Default Value | Description |
|---|---|---|---|---|
| public | fieldOfView | float | 130f | No description. |
| public | visualRange | float | 15.0f | No description. |
| public | eyes | Transform | null | No description. |
| public | crouch | Transform | null | No description. |
| public | coverEndEdgeDistance | float | 0.25f | No description. |
| public | coverDetectDistance | float | 0.75f | No description. |
| public | susiciousReactionTime | float | 0.2f | No description. |
| public | hostileReactionTime | float | 0.4f | No description. |
| public | susiciousResetTime | float | 2.0f | No description. |
| public | hostileResetTime | float | 4.0f | No description. |
| public | searchRadius | float | 15.0f | No description. |
| public | stopSearchingAfter | float | 5.0f | No description. |
| public | visualCheckEveryXFrames | int | 3 | No description. |
| public | climbLayer | string | “Climb” | No description. |
| public | climbResetTime | float | 1.0f | No description. |
| public | walkTurningSpeed | float | 1.0f | No description. |
| public | runTurningSpeed | float | 2.0f | No description. |
| public | runSpeed | float | 4.0f | No description. |
| public | walkSpeed | float | 2.0f | No description. |
| public | vaultSpeed | float | 0.5f | No description. |
| public | waypoints | GameObject[] | no default | No description. |
| public | waypointType | WaypointType | WaypointType.Loop | No description. |
| public | calmToSuspiciousWait | float | 1.0f | No description. |
| public | ccAdjustSpeed | float | 1.3f | No description. |
| public | ccDistance | float | 1.5f | No description. |
| public | ccOrigin | Transform | null | No description. |
| public | reloadSpeed | float | 3.0f | No description. |
| public | fireSpeed | float | 1.0f | No description. |
| public | meleeDistance | float | 2.0f | No description. |
| public | shotDistance | float | 15.0f | No description. |
| public | moveEveryXAttacks | int | 1 | No description. |
| public | moveRadius | float | 3.0f | No description. |
| public | type | CombatType | CombatType.Melee | No description. |
| public | meleeNumbers | float[] | null | No description. |
| public | shotNumbers | float[] | null | No description. |
| public | advanceAfterDamageTime | float | 3.0f | No description. |
| public | coverTags | string[] | null | No description. |
| public | showFOV | bool | false | No description. |
| public | showDetections | bool | false | No description. |
| public | showAIState | bool | false | No description. |
| public | currentState | AIStates | AIStates.Calm | No description. |
| public | forceAIState | bool | false | No description. |
| public | setState | AIStates | AIStates.Calm | No description. |
| public | showWaypointPath | bool | false | No description. |
| public | showMeleeDistance | bool | false | No description. |
| public | showShotDistance | bool | false | No description. |
| public | attackNumber | float | no default | No description. |
| public | showCCDistance | bool | false | No description. |
| public | showCCPoints | bool | false | No description. |
| public | triggerDamage | bool | false | No description. |
| public | showCurrentEnemyLocation | bool | false | No description. |
| public | showSearchRadius | bool | false | No description. |
| public | showSelectedCover | bool | false | No description. |
| public | showCoverDetectors | bool | false | No description. |
| public | coverPosition | Vector3 | Vector3.zero | No description. |
| public | target | GameObject | null | No description. |
| public | enemyTags | string[] | null | No description. |
| public | senses | Senses | no default | No description. |
| public | movement | Movement | no default | No description. |
| public | combat | Combat | no default | No description. |
| public | updateEveryFrame | int | 10 | No description. |
| public | debugSettings | Debugging | null | No description. |
| public | currentState | AIStates | AIStates.Calm | No description. |
| public | _attack_number | float | 0.0f | No description. |
| public | takenDamage | bool | false | No description. |
| public | inStandingCover | bool | false | No description. |
| public | inCrouchCover | bool | false | No description. |
| public | endLeftCover | bool | false | No description. |
| public | endRightCover | bool | false | No description. |
| public | hlController | HeadLookController | null | No description. |
| public | leader | GameObject | null | No description. |
| public | followPosition | Vector3 | Vector3.zero | No description. |
| public | ccLeft | GameObject | null | No description. |
| public | ccRight | GameObject | null | No description. |
| public | vaulting | bool | false | No description. |
| public | climbing | bool | false | No description. |