Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
public | inaccuracy | SharedFloat | no default | No description. |
public | offset | SharedFloat | no default | No description. |
public | target | SharedGameObject | no default | No description. |
public | targetRoot | SharedBool | no default | No description. |
public | origin | SharedGameObject | no default | No description. |
public | originRoot | SharedBool | no default | No description. |
public | layerMask | LayerMask | -1 | No description. |
public | range | SharedFloat | no default | No description. |
public | storeHitGameObject | SharedGameObject | no default | No description. |
public | storeHitPoint | SharedVector3 | no default | No description. |
public | storeHitNormal | SharedVector3 | no default | No description. |
public | debug | SharedBool | no default | No description. |
public | TaskStatus OnUpdate() | override | no default | No description. |