Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
public | anim | Animation | null | No description. |
public | idle | string[] | null | No description. |
public | attack | string[] | null | No description. |
public | walk | string[] | null | No description. |
public | run | string[] | null | No description. |
public | damage | string[] | null | No description. |
public | anim | Animator | null | No description. |
public | attackNumber | float[] | null | No description. |
public | blockNumber | float[] | null | No description. |
public | firePoint | Transform | null | No description. |
public | ignoreLayers | LayerMask | no default | No description. |
public | damagePerHit | float | 5.0f | No description. |
public | inaccuracy | float | 0.5f | No description. |
public | notifyDistance | float | 45.0f | No description. |
public | notifyCooldown | float | 5.0f | No description. |
public | notifyLayers | LayerMask | no default | No description. |
public | callEvent | string | “call_target” | No description. |
private | forPlayer | bool | false | No description. |
private | animationcomp | AITaskAnimation | null | No description. |
private | animator | AITaskAnimator | null | No description. |
private | attackInfo | AIAttacks | null | No description. |
private | lib | AIVisualsLib | null | No description. |
public | GetAttackNumber() | float | no default | No description. |