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Free Unity C# Script library used to make a full Unity3d game.


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AIAnimSync

Description:

File has no description.

Variables:

List of variables that you can modify in the inspector.

Access Name Type Default Value Description
public death string[] null No description.
public hurt string[] null No description.
public idle string null No description.
public walk string null No description.
public run string null No description.
public fall string null No description.
public walk_speed float 0.05f No description.
public run_speed float 3.0f No description.
public VelX string “velocityX” No description.
public VelZ string “velocityZ” No description.
public moveSpeed string “moveSpeed” No description.
public rotation string “rotation” No description.
public grounded string “grounded” No description.
public damaged string “damaged” No description.
public dead string “dead” No description.
private animator Animator null No description.
private animationcomp Animation null No description.
private animList SyncAnimations no default No description.
private animatorNames SyncAnimNames no default No description.
public updateEveryXFrames int 3 No description.
public agent NavMeshAgent null No description.
public body Rigidbody null No description.
public multiplyVelocity float 0.0f No description.
public health Health null No description.
public groundRaycast Transform null No description.
public ignoreGroundCheck bool false No description.
public syncGroundState bool true No description.
public syncColliderHeight bool true No description.
public syncMovement bool true No description.
public syncRotation bool true No description.
public syncHealth bool true No description.