Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
| Access | Name | Type | Default Value | Description |
|---|---|---|---|---|
| public | movePointTag | string | null | No description. |
| public | movePointName | string | null | No description. |
| public | movePoint | Transform | null | No description. |
| public | speed | float | 1.0F | No description. |
| public | closeEnough | float | 0.1f | No description. |
| public | waitTime | float | 0.0f | No description. |
| public | lookAtTarget | bool | true | No description. |
| public | lookPoint | Transform | null | No description. |
| public | matchRotation | bool | false | No description. |
| public | rotationSpeed | float | 1.0f | No description. |
| public | completeBasedOnMovement | bool | true | No description. |
| public | completeBasedOnRotation | bool | false | No description. |
| public | target | Transform | null | No description. |
| private | callToStart | bool | false | No description. |
| private | resetOnCompleted | bool | false | No description. |
| private | movePoints | MovePointList[] | null | No description. |
| private | OnCompleted | UnityEvent | no default | No description. |
| private | pingpong | bool | true | No description. |