Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
public | hide | GameObject[] | null | No description. |
public | show | GameObject[] | null | No description. |
private | anim | Animation | no default | No description. |
private | sound | AudioClip | null | No description. |
private | source | AudioSource | null | No description. |
private | door_animation | AnimationClip | no default | No description. |
private | move_speed | float | 1.0f | No description. |
private | wait_time | float | 0.2f | No description. |
private | end_distance | float | 0.1f | No description. |
private | point1 | Transform | null | No description. |
private | point2 | Transform | null | No description. |
private | point1To2 | DoorHideOrShow | no default | No description. |
private | point2To1 | DoorHideOrShow | no default | No description. |
private | isLocked | bool | false | No description. |
private | unlockItemId | int | 9999999 | No description. |
private | destroyItemOnUnlock | bool | false | No description. |
private | lockedMessage | string | locked.” | No description. |
private | lockedSound | AudioClip | null | No description. |
private | openSound | AudioClip | null | No description. |
private | soundSource | AudioSource | null | No description. |