Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
| Access | Name | Type | Default Value | Description |
|---|---|---|---|---|
| public | DoorEventType { | enum | no default | No description. |
| public | type | DoorEventType | DoorEventType.Open | No description. |
| public | sounds //sounds to play for the door event type | AudioClip[] | no default | No description. |
| public | doorSoundsOnly | bool | no default | No description. |
| public | allDoorSounds | DoorSounds[] | no default | No description. |
| private | anim | Animation | no default | No description. |
| private | soundSource | AudioSource | no default | No description. |
| private | breakable | bool | no default | No description. |
| private | goToState | DoorEventType | no default | No description. |
| private | goToAnimSpeed | float | 1.0f | No description. |
| private | goBackState | DoorEventType | no default | No description. |
| private | goBackAnimSpeed | float | 1.0f | No description. |
| private | animBreakSpeed | float | 1.0f | No description. |
| private | effectOnBreak | GameObject | no default | No description. |
| private | eventDistance | float | 1.5f | No description. |
| private | isLocked | bool | false | No description. |
| private | debugMode | bool | false | No description. |