Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
| Access | Name | Type | Default Value | Description |
|---|---|---|---|---|
| public | health | float | 100.0f | No description. |
| public | regeneration | float | 0.0f | No description. |
| public | maxHealth | float | 100.0f | No description. |
| public | weapons | InventoryList[] | null | No description. |
| public | consumables | InventoryList[] | null | No description. |
| public | sceneName | string | ”” | No description. |
| public | travelPoint | string | ”” | No description. |
| public | objectives | List |
() | No description. |
| public | lastSave | System.DateTime | no default | No description. |
| public | areaManager | Dictionary<string,bool> | Dictionary<string,bool>() | No description. |
| private | defaultTransitionAudio | AudioClip | null | No description. |
| private | audioVolume | float | 0.5f | No description. |
| private | defaultLoadBackground | Texture2D | null | No description. |