Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
public | ItemType { Consumable, Weapon } | enum | no default | No description. |
public | name | string | ”” | No description. |
public | id | int | 0 | No description. |
public | description | string | ”” | No description. |
public | dropable | bool | true | No description. |
public | type | ItemType | ItemType.Consumable | No description. |
public | icon | Sprite | null | No description. |
public | drop | GameObject | null | No description. |
public | allowMultiple | bool | true | No description. |
public | destroyOnUse | bool | true | No description. |
public | eventsOnUse | UnityEvent | null | No description. |
public | eventsOnMultiple | UnityEvent | null | No description. |
public | useSounds | AudioClip[] | no default | No description. |
public | dropSounds | AudioClip[] | no default | No description. |
public | pickupSounds | AudioClip[] | no default | No description. |
public | id | int | 9999999 | No description. |
public | amount | int | 0 | No description. |
public | target | InventoryItem | null | No description. |
public | id | int | 9999999 | No description. |
public | slot | int | 9999999 | No description. |
public | float | 0 | No description. | |
private | dictionary | InventoryItem[] | no default | No description. |
private | ui | GameObject | null | No description. |
private | soundPlayer | AudioSource | no default | No description. |
private | inventoryFull | string | inventory.” | No description. |
private | dropFail | string | item.” | No description. |
private | dropPointTag | string | “ItemDropPoint” | No description. |
private | weapons | InventoryList[] | InventoryList[2] | No description. |
private | consumables | InventoryList[] | InventoryList[3] | No description. |
private | targetItem | SlotItem | SlotItem() | No description. |
public | GetWeapons() | InventoryList[] | no default | No description. |
public | GetConsumables() | InventoryList[] | no default | No description. |
public | GetTargetItem() | SlotItem | no default | No description. |
public | ReturnInventoryWeapons() | InventoryList[] | no default | No description. |
public | ReturnInventoryConsumables() | InventoryList[] | no default | No description. |