Free Unity C# Script library used to make a full Unity3d game.
File has no description.
List of variables that you can modify in the inspector.
Access | Name | Type | Default Value | Description |
---|---|---|---|---|
public | Speed | float | 1 | No description. |
public | ParabolaRoot | GameObject | no default | No description. |
public | Autostart | bool | true | No description. |
public | Animation | bool | true | No description. |
public | getPoints() | Transform[] | no default | No description. |
public | GetDuration() | float | no default | No description. |
public | Points | Transform[] | no default | No description. |
public | GetDuration() | float | no default | No description. |
public | Length { get private set } | float | no default | No description. |
public | A | Vector3 | no default | No description. |
public | B | Vector3 | no default | No description. |
public | C | Vector3 | no default | No description. |
public | Parabola3D() | no default | No description. | |
public | getHighestPoint() | Vector3 | no default | No description. |
public | a { get private set } | float | no default | No description. |
public | b { get private set } | float | no default | No description. |
public | c { get private set } | float | no default | No description. |
public | E { get private set } | Vector2 | no default | No description. |
public | Length { get private set } | float | no default | No description. |